Sept/Oct 2012 Trip Report - Part 2
"This Is Too Good To Pass Up"
Please see Part 1 for cast and plot summary...
Sidebar: Art of Animation Resort (AoA).
Click to go directly to the slideshow |
(The concept art can be found in my WDW 40th Anniversary trip report...)
First let me say, the themeing is brilliant, both indoors and out. When you get right down to it, it is themed no differently than say, All-Star Movies. But the big difference is the detail put into the theme, from the bathrooms in the rooms to the exteriors, to the entire resort. At All-Stars, all the buildings are pretty much the same, and they threw themeing at it.
At Art of Animation, they were able to make the buildings part of the theme, since the family suite buildings have interior corridors with windows and walls instead of outdoor railings facing the courtyards. Little Mermaid buildings are more like a traditional value building. Because they are.
Unfortunately, when I was there, the entire place lacked in actual execution.
There are ten buildings, split up into four already well-established themes. Cars, Finding Nemo, The Lion King and The Little Mermaid.
Cars and Little Mermaid have three buildings, Finding Nemo and Lion King have two.
Cars, Finding Nemo and Lion King are Family Suite buildings, Little Mermaid has single value rooms.
Cars, Finding Nemo and Little Mermaid have pools, Lion King does not.
Lightning and Sally at the Wheel Well Motel... |
The doors are RFID, all you have to do is touch your room key to the sensor and lock clicks open.
The interior of the Mermaid rooms are grand, for a value. The mirror above the table have fish looking at you like you're Ariel. A picture of Eric and his dog on the wall. The lights are integrated into the headboard of a seashell. You walk to the bathroom, and Ariel is your shower curtain, only when moved aside do you find that the shower surround is Ariel's grotto with all her thingamabobs. (Keep the bathroom door closed at night, otherwise if you even get close to the doorway, the fan will go on. And it stays on a long time.)
But, I have to add, it's still a value room. The rooms are small, as is the table, and the chairs are made of hard plastic. Getting a handicap room might be worth it to get a king size bed and more usable floor space, something not available at AoA as a non-handicap option. Just sayin'. Let your conscience be your guide... HAhahahaha....
Video patch panel is hidden behind a false front. |
Oh, I must mention coffee makers are not standard equipment for value rooms. The closest place for real coffee might be Epcot. (I bought a cheap (like $15 cheap) 4-cup coffee maker when going to a WDW value hotel. No, it doesn't make the best coffee, but it's real coffee, lol...)
Jenny thinks the resort (and includes Pop Century) is more noisy than the All-Stars, in terms of hearing other doors slam, children crying, toilets flushing, etc.
Wifi is your only option. There were times I would have paid for a wired connection had it been an option. I had a strong connection, and it wasn't bad all the time, but when it was, it got tiring real quick.
Worse, was cell phone reception. Like there was none. Text messages would fail, unless the phone was right next to the window. I was dependent on it one day, and it failed miserably. I started relying on the house phone. (I would eventually find that putting my phone right up against the window and using my Bluetooth earpiece worked, but that was only my phone. Jenny had to leave the room to make a call. Mom's just failed in the room, period. She could sometimes call out, but not have a conversation.
Other aspcects weren't pretty, either.
Overhead map of Art of Animation (left of Hourglass lake) and Pop Century (on the right). The Lobby/Food Court is in orange, the bus stops in green. Buildings 7, 8 and 9 in blue, which are the Little Mermaid Rooms at AoA. The red dot is where our rooms were. |
This makes for some pretty darn long unprotected walks to and from the bus stops, not appreciated when it's hot with a Florida sun or raining. For the first time in years, it was more convenient to drive to the parks, rather than take the bus. Without Mom and her scooter, of course, but after a while, we drove Mom and her walker to the food court. It was faster and easier than the walk with the scooter.
If you really look at the numbers, there are 1120 suites in 7 buildings that are in close proximity to Animation Hall, and 864 value rooms concentrated into 3 buildings over 1/4 mile away. As heartless as this sounds, they should turn Pop/AoA into a single bus loop with two other pickup points (near buildings 7, 8 and 9 in both resorts) like the moderates, with buses dedicated to individual resorts during opening and closing, like Port Orleans. (Yes, I have advocated for bus stops in the back of the All-Stars, too.)
Then there was Landscape of Flavors, the only food venue at AoA. Before we got there, Jenny and I were excited about the menu. However, it lost something in execution.
Breakfasts were consistently bad. Worse was the food layout, where there are four crowded food stations (six all together), so if you needed food from two different stations, the food you got first would be cold before you got food from the second. There are two lines to three of the stations, and one could have 10 guests in it, and the other two. Maybe there should be one line that splits into two like in Tangerine Cafe, rather than two lines to two identical food stations.
Too much ice was added to the smoothies, so they were flavorless. (They were one of the things on the menu that looked really good.) The CM's had no knowledge of the menus above their head, and had no way easy way of seeing them. This is especially true with kid's meals. Perhaps a copy of the menu behind the counter would be a good idea. All the CM's assume you're on the dining plan, so they consistently misinform you on what really comes with the meal.
The restaurant itself is LOUD. The place seems to be designed to reflect the noise back onto you, especially when there are screaming kids present. (That is, most of the time.) They should talk to Jason Surrell to have a carpet wall put up, and banners or signs hanging from the ceiling.
We could also discuss the garbage disposal areas of the restaurant. Since they use real plates and silverware, everything has to be sorted out. Dishes, silverware, etc. The slot for garbage is so small, it is impossible to scrape off a plate into it. A total failure of a system. Since they have a number of CM's that do nothing but empty this area of dirty plates, a better option probably would have been to bus the table and use one of those tray conveyors that take the trays backstage to be cleaned up.
Also when I was there, the landscaping was still being completed. The day I got there, there was a large patch of unfinished dirt in front of building 9, but by the end of the next day, it had been sodded over. I saw numerous crews with a manager type discussing the landscaping. All the plants are new. All the trees are still being supported by 2x4's.
I met up with a CM who was sweeping small rocks back into their place next to the walk, where people kicked them off the landscaping. I asked him if this was going to be a daily thing, and he replied it's an hourly thing. I told him he should send the designers a nasty note, and he replied that he'd rather come in on his day off and sprinkle cement dust on it. I told him I wouldn't tell anyone. Wait. What was that first rule again?
In summary, Art of Animation is a brilliantly themed resort, which fails in execution in many places. All of the problems can be fixed, but until that happens I can't recommend staying in the Little Mermaid section. The distance from Animation Hall and the non-existent cell phone service, and the disaster that is the Landscape of Flavors food court is among the worst offenders.
Art of Animation, Animation Hall
Art of Animation, Animation Hall
Room 9618 (handicap) and Room 9619 Little Mermaid Room Interiors
Landscape of Flavors
Landscape of Flavors Food Court
Resort Exteriors
End Sept 2012 Trip Report - Part 2.
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